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How it works

Short missions, real thinking

What your child does, what they learn, and what you control.

What does my child do?

Your child explores a castle world full of characters from the Chess Palace books. Each visit is a short mission: puzzles, mazes and minigames that take 5 to 15 minutes.

The Fix the Cake mini-game running on a tablet

What do they learn?

Every mission practises the six superpowers of the Chess Palace method: communication, memory, movement, creativity, self-control and collaboration. Along the way, children meet the chess pieces one by one.

More about the method

What do I control?

Purchases sit behind a parent gate, so a child cannot reach them, and only a parent can start a subscription. If you want a copy of your family's data or want it deleted, write to hello@jupo.world.

Safe by design

  • No ads
  • No chat
  • No purchases a child can reach
  • A parent gate in front of payments

Meet the pieces

Every piece teaches something

Pawn

The pawn steps forward one square at a time. Children practise patience and planning ahead.

Rook

The rook glides along straight lines. Children practise counting and spotting rows and columns.

Knight

The knight jumps in an L shape. Children practise spatial thinking and looking at a problem from a new angle.

Bishop

The bishop travels on diagonals and always stays on its colour. Children practise noticing patterns.

Queen

The queen moves like a rook and a bishop together. Children practise combining two ideas into one.

King

The king moves one square in any direction and must always be kept safe. Children practise care and looking ahead.

Start with the free missions

Download on the App StoreGet it on Google Play

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